Posted in animation, virtual worlds on Aug 5th, 2008
I think Brendan and I are the only ones working in Blender right now, but I thought it would be good to have some future references in case we need to model humans again. Or, if you’re feeling adventurous, modeling humans for fun.
Basic Human Face
Human Nose Animation
Example and tips, upper male torso
Several Links Pertaining [...]
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Posted in virtual worlds on Aug 4th, 2008
I’ve not sure if anyone else will be doing any scripting in Second Life but here a few resources that could help you. They also happen to be some of the ONLY resources I’ve been able to find.
Heaton Research- This page features online versions of Second Life scripting books. The online versions don’t include every [...]
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As I start putting antique Vermont maps as overlays in Google Earth, I found that Google Earth might not be the best way to “digitize” maps. The complexity of the earth surface steals the thunder of the map details. And Vermont looks absolutely ugly when patched by a giant map.
The maps have already been scanned [...]
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Posted in animation, virtual worlds on Jul 13th, 2008
While looking for materials on the Nero’s Golden House project, I stumbled across another project called Rome Reborn. This project is the brainchild of a man working at the University of Virginia. Essentially it’s a collaboration project between historians, classicists, and virtual model makers to recreate Rome and exhibit it during its stages [...]
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Posted in virtual worlds, visualization on Jul 7th, 2008
Here’s a tutorial about how to import sketchup models into blender. Cheers! (Unfortunately, some structures and textures will wear off in the transaction.) Blender, therefore, can be more useful for perfection.
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Visualizing carbon emmisions using Second Life…
The website is Carbon Goggles, check it out for more visualizations.
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Posted in virtual worlds on Jun 20th, 2008
Hey DMTs! (mimicking Aaron fantabulous A capella) haha…
Anyway, to a more serious note now!
In line with Joe’s most recent post, i think it would be really cool if we start exploring ideas on how to go abt creating a M’bury virtual campus in second life. We could do this. Others have.
A couple of campuses such [...]
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Posted in virtual worlds on Jun 20th, 2008
What do you guys think about the idea of hosting a virtual world, the same way we would host a website? Each world would be connected through a “broswer,” or a viewer, as it is more often called with vws.
Here is a snippet from an article, link to full article at the bottom.
Derived from [...]
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Posted in gaming, video, virtual worlds on Jun 17th, 2008
Hey Guys,
for anyone who’s interested, here is a really cool youtube video about a Carnegie Mellon student who rigged together some head tracking software using his Nintendo Wii.
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Just an example of the interesting new avenues opening up in digital media.
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